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Twice Upon a Time

Concept Artist and Matte Painter



Writer and director: Vojin Vasovic
Character design, art director: Nikola Stepkovic

Environment Design and matte Painting: Almu Redondo
Animation: Snezana Cubrilovic
Sound design and music: Vladimir Kerkez
Narrator: John White
Production: To Blink Studio, Collapse Films, DAT
Supported by: Fim Centre Of Serbia, Ontario Art Council, European Short Pitch 2015

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Client : To Blink Studios

Director : Vojin Vasovic

Role : Concept Artist and Matte Painter

I joined forces with Art Director  Nikola Stepkovic to help design a few locations and create mate paintings and textures that would later on be projected into a 3d space in Maya and composite in Nuke.


Director Vojin Vasovic and Art Director  Nikola Stepkovic set off to represent this vibrant duality in a buoyant painterly style with a constant split screen that would separate both timeframes. The lighting and shape treatment was to be very different in both worlds, bringing to the surface and following the king's inner world on each occasion.

Proof of concept shot done

by Art Director  Nikola Stepkovic

The style withdrew from picture books and traditional media to achieve this loose and painterly look. The team worked in a great set of brushes and a very clever combination of 2d cards and projected textures on simple volumes with a very specific lighting to create this illusion.

I helped with the design of the castle, inside and outside, the opening sequence, a wide shot from the forest and the dragon attack. I did color scripts helping to define the use of color with a very limited color palette and two distinctive atmospheres for both time periods.